Be-Game : That 's how we tackle in a modern way bad habits, violence and bullying in childhood!!!
Published on July 7, 2014 um 15:30
Summary of your idea
This project of Be-Game is about a behavior game for children aged 5-13 years. The game will be built using the graphics engine unity game engine with well designed graphics and characters who will be attractive to the eyes of children in which it is intended. This idea aims to be used in the consoles Xbox One, Xbox 360, PS3, PS4 and PC. The game will be characterized as a single player in which the player assumes the role of a child (boy or girl at the choice player) to be located in a fantastic city. In this city the player meets other kids, makes friendships with them, and delivers some of the tasks you need to accomplish. The aim of the game is to detect the behavior of the child through a fantastic world. Through play, the observer can see how the child behaves in certain situations and draw some conclusions about its behavior. For example in the game the child can be confronted with the following situation. Constantine (starring the game) is asked to keep a secret about his friend George. Constantine must decide whether to reveal the secret of his friend or will keep it secret. Each players choice will shape the different flow and the end of the game in the standards of the game HEAVY RAIN. All these situations will be part of general attractive and adventurous missions and the right reacts of the player will be congratulated with points. In general, the game scenario will evolve variously and its purpose will be the player to complete the adventure through his different options. Moreover, the game presents to the observer how the child behaves in different situations, and so will enable the observer to assess the childs behavior.
Expected impact of your idea on sustainable development
The idea of Be-Game is addressed to children aged 5-13 years old. Within an environment where bullying is unfortunately an important part of the ordinary life in school, there is a great need to confront these behaviors with modern ways just like video games. Be-Game has as a goal to attract children through its scenario and graphics and make them give their spontaneous solutions in each situation. Of course the game will record these choices and after that it will give the right choice. Within this process parents or psychologists will be able to follow the child and understand the weak parts of its character.
Plans for implementation and sustainability
The business model that we will follow is about selling a product.This idea has low costs and thus team members can invest in it theirselves. Moreover, when we talk about Be-Game, we mean a monopoly in the market of video games, because there is not similar game and that means that there are not competitors who will manage to develop a product similar to ours. Thus revenues and profits will be very high with the right marketing choices. Of course the wide target group and the low prices are serious reasons of the realization of this goal. Finally, our collaborators in the field of development of the ideaa script writer, an artist, a programmer and a composer. In the field of promotion our collaborators will be specialists like sociologists and psychologists.In the field of distribution we aim to have as collaborators Steam and after that Xbox live of Microsoft and Playstation Store of Sony.
My name is George Sotiropoulos and i am 24 year old. I have gratuaded from Athens University of Economics and i have been accepted b y Lancaster University. I have participated in several research projects and the most recent was about the actions of Federal Reserve and European Central Bank against fianancial crisis between 2006-2013. Also i have participated in several seminars like Developing Innovative Ideas for New Companies: The First Step in Entrepreneurship by Maryland University.
Stage of Idea
conceptual stage, planning stage
Your idea has a positive impact on